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Rules

General Match Rules

ProSquadz Champions League · Platform-wide rules for all players and leadership teams

This document defines the match rules and regulations governing all fixtures within the ProSquadz Champions League. These rules combine real-world football principles with esports-specific considerations to ensure fairness, realism, and integrity.

Section 1

Squad & Player Requirements

RequirementDetail
Minimum Squad Size6 registered players
Maximum Squad Size17 players
Matchday Squad11 starting players — no substitutes
Captain EligibilityMust be a Pro or Premium user to register a squad
Regional RequirementCaptain and Vice Captain must be located in the tournament region

Section 2

Line-Ups

  • Line-ups must be submitted no later than 1 hour before match start.
  • Late submission allowed up to 30 minutes before kickoff with a late fee.
  • Incorrect or invalid line-ups may result in automatic forfeiture.
  • 'Known As' names must match in-game names to retrieve stats correctly.

⚠️ Failure to submit by the 30-minute deadline results in an automatic 3-0 forfeit. No appeals.


Section 3

Match Completion & Results

  • Captains or Vice Captains must confirm results after each leg.
  • Failure to confirm will incur punishments including point deductions.
  • Forfeits are recorded as a 3-0 loss with no player stats awarded.

Section 4

Time Wasting & Fair Play

  • Excessive time wasting is discouraged and subject to review.
  • If 10 or more minutes of time wasting is confirmed with evidence, ProSquadz VAR may award goals to the affected team.
  • Fair play principles are strictly enforced throughout all competitions.

Section 5

Match Interruptions

  • Matches may be quit within the first 10 minutes for valid reasons (with evidence submitted to VAR).
  • Matches should not be quit after 10 minutes of play time under any circumstance.
  • Game crashes may result in a replay if evidence is provided and the request is approved by VAR.

Section 6

Player Attributes

PositionMaximum Height
Outfield Players6 ft 7 in (201 cm)
Goalkeeper6 ft 9 in (206 cm)
  • Player heights must reflect real-world football limits. No exceptions.
  • Player appearance must reflect realistic football standards.

Section 7

Transfers & Contracts

  • The transfer market remains open throughout the competition.
  • Player contracts are binding between players and squads.
  • Admins do not intervene in contract disputes — these are managed between the parties involved.

Section 8

Scheduling & Communication

  • Matches may be rescheduled up to 24 hours before kickoff with mutual consent from both teams.
  • Match hosting Discord spaces are opened after line-ups are confirmed.
  • All official match communication must take place in designated channels only.

Section 9

Evidence & Disputes

  • Accepted evidence includes livestream footage and in-game screenshots.
  • Disputes without evidence are resolved at admin discretion — outcomes may not favour the filing team.
  • ProSquadz VAR is the final authority on all disputes. Their decision is binding and not subject to appeal.

💡 Always record your matches. Evidence is your only protection in a dispute.